Create Physics-Based Animations Characters become more lifelike when areas of the body react to their surroundings. Simply talk into your microphone while recording in front of your webcam and give a voice to your character. Additional behaviors can be added such as making your character’s jaw and mouth slide vertically-similar to the movement of a ventriloquist’s puppet-or continuously perform repetitive actions. Character Animator will rig your character’s facial features automatically while your mouse controls other areas of the body. Make your character wave or perform other movements with your mouse. Whether you’re expressing happiness or surprise, the Face tracker captures your emotion and reflects it on your character. Use your webcam to track your facial expressions to control the position, scale and rotation of your character’s facial features such as mouth movement and eyebrow raising. Any character artwork changes you’d like to make can be edited in Photoshop or Illustrator and will automatically update in Character Animator. You can immediately control your character with your face when positioning yourself in front of your webcam. If the layers are named to indicate which body part they correspond to (chest, head, eyes, mouth), then there’s no further rigging required when you import your character into Character Animator. Build your character from scratch or import artwork such as eyes, mustaches, and limbs via Creative Cloud Market. The workflow starts by creating your character in Illustrator or Photoshop. When you smile, your character smiles back at you. When you feign surprise, so does your character. Adobe Character Animator tracks your facial movements, lets you record dialogue or a voice performance, and enables you to trigger actions with your keyboard that give life to characters you create in Illustrator CC or Photoshop CC. Check out the video below to see exactly how it works.īring 2D characters to life by acting out your character’s movement in front of a webcam. Prefab characters are available, however, Adobe will also provide Photoshop and Illustrator templates you can use to create your own animations. Adobe is looking for feedback for Character Animator, so if you’re a member of Creative Cloud it will soon be part of After Effects. The good news I don’t have to and neither do you. I personally can’t wait to start playing with this. One of the most exciting things was an animation application that will run within After Effects and key on your facial expressions and speech using you computer’s camera and microphone. A highlight of the con was the “Adobe MAX Sneaks” session giving us peek at the future.
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